Small autonomous teams 3-4 members
Developing scalable Back-end for turn-based mobile(WebGL) games
Be responsible for back-end deploy stage
Provide stable system-design for expected CCU spikes: 10k-100k+
(optionally) Help to resolve and debug client-server related issues with Unity WebGL client build
— ✨ 4+ years as a Unity Back-end Developer (Middle+/Senior level).
— ⭐️ Experience developing the back-end for multiplayer server-authoritative games.
— Skills in developing and debugging client-side applications.
— Experience with WebGL platform and debugging.
— Responsibility: ability to plan and meet deadlines.
— Autonomy: ability to work based on objectives rather than strict technical specifications.
— Ability to handle deployment independently.
Bonus Points For:
— Experience with ECS (Entity Component System).We value only friendly and constructive behavior.
— $2,500–$4000/month (paid in cryptocurrency).
— 100% remote work — your couch, your rules!
— Be part of an innovative WEB3 project breaking boundaries.
— A team that values your ideas and creativity.
— A bureaucracy-free workplace focused on results.
— ✅ Paid testing period (1–2 weeks) to ensure we’re the right fit for each other.
How the Hiring Process Works:
— No HR stage involved....each person.Role OverviewThe Sampling Analyst designs and selects complex survey samples and executes data weighting, both using SAS software. They also use SQL software to monitor and optimize data collection. In addition, they support the Vice President, Research...
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